Mobility Android Training

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Mobility Android training imparts the knowledge and skills to take on the Android world. The trainee will go through the fundamentals of Android application design. Starting with the demonstration ofthe IDE’s, the training takes you through android development tools such as AVD and ADB.This training will increase your competency by facilitating hands-on exposure with Android application development and Google Web service. Throughout the course, the learner will come across real time examples which can serve a strong foundation while working on live projects.

On the completion of Android training course, you will be able to:

  • UnderstandAndroid fundamentals and architecture
  • Build and deploy Android applications
  • Use different IDEs namely, Eclipse, or IntelliJ Studio for application development
  • Exploring Android development tools for real time debugging and testing applications
  • Apply Java Fundamentals for Android Application Development
  • Perform operations using Android user interface and have good understanding of screen orientation and layouts
  • Activate different intents, activities and classes
  • Work on Android broadcast receivers and services
  • Utilize different inbuilt APIs to perform operation like accessing map using Google Web service
  • Use various application building blocks such as databases, communication, date and time.
  • Build applications based on the concepts learned in the training.
Target audience
  • Java developers
  • Application developers
  • Mobile application developers

Basic knowledge of object oriented programming language and familiarity with XML will help the attendees to maximize the inputs.

1.  An Introduction to Android

  • Android & Smart Phones
  • A Brief History
  • Important Versions
  • Android & Applications
  • Android Resources

2. Starting with IDEs and Android –SDK

  • Eclipse IDE or IntelliJ Studio for creating UIs effectively or starting with Android ADT-Bundle
  • Updating eclipse for different types tools
  • Integrating IDE with android-SDK

3.Exploring android development tools for real time debugging and testing applications- Using AVD

  • Creating AVD using AVD manager
  • Updating SDK for latest release
  • DDMS

4. Exploring android development tools for real time debugging and testing applications- Using ADB

  • ADB and its use
  • Connecting physical devices with computer and testing developed applications
  • Useful Linux command to interact with the system via command line(in windows) or terminal(in Linux and Macintosh)

5. Android Architecture Overview

  •  Android Architecture
  •  Linux Kernel
  •  Linux Kernel 2.6
  • Androidisms
  •  Security
  •  Android System Libraries
  •  Android Runtime Environment
  • Dalvik VM
  • Dexclassfile format
  •  Core Libraries
  •  Android Application Framework
  •  Applications
  •  Java Programming Language
  •  Tracing a Voice Call

6. Java Fundamentals for Android Application Development

  • Java Background
  • OOPs Concepts
  • Classes
  • Constructors
  • Access Modifiers

7. Java Fundamentals for Android Application Development

  • Inheritance
  • Polymorphism: Overloading
  • Exceptions
  • Packages

8. Android Application Development

  • Android Application Fundamentals
  • Activity & Activity Lifecycle
  • Anatomy of an Android Application
  • Java Source Files
  • Android Application Manifest
  • Specifying Application Configurations
  • Application Resources
  • Layouts
  • Drawables
  • Strings and Arrays
  • Databases
  • Preferences
  • Generated Resource Files
  • Application 'apk' packaging
  • Eclipse & Android SDK Walkthrough

9. Android User Interface

  • Views &Viewgroups
  • View Elements
  • Initialization & Populating
  • Dynamic Updates
  • Layout Types
  • Listeners & Binding actions to view elements

10. Activating Other Android Components

  • Need for activating other activities and classes
  • Activity, Broadcast Receivers & Services
  • Intents & Intent-Filters
  • Types of Intent
  • How do intents & intent-Filters work in tandem
  • Calling specific APIs in Started Activity:
  • Start Activity
  • Start for Activity for Result
  • Communicating results
  • Content Providers
  • Content Resolvers

11. Utilizing different inbuilt APIs and Using Google Web service

  • Exploring MAP APIs to access map using Google web service
  • Exploring MediaPlayer framework
  • Thread management to updating UI and Content dynamically
  • Exploring AsyncTask and Handler in accordance with thread

12. Common Application Building Blocks

  • Date and Time
  • Databases
  • Communication
  • Preferences
  • Miscellaneous

13. Application Case Studies

  • Based on tangible applications.


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